Okay so I'm going to be stopping here with this little guy. I did most of the renders in Max. The final composite is the top one. One of the renders I couldn't figure out in Max was the subsurface scattering (SSS). That one I rendered out in Maya. Lastly their was one render that didn't make the cut. I was going to render Maya fur onto him but as much as I tried I couldn't figure out how to get that movie quality fur to render so I cut my loses and now I'm calling this guy done and moving on.