Thursday, October 17, 2013

MunkeyD I'm done I swear

Okay so I'm going to be stopping here with this little guy. I did most of the renders in Max. The final composite is the top one. One of the renders I couldn't figure out in Max was the subsurface scattering (SSS). That one I rendered out in Maya. Lastly their was one render that didn't make the cut. I was going to render Maya fur onto him but as much as I tried I couldn't figure out how to get that movie quality fur to render so I cut my loses and now I'm calling this guy done and moving on.

Friday, October 4, 2013


This is the first suit for this guy. I'm going to be making different versions of the armor or rather different skins. This is a max render with an hdr image dome.