So i finished Zbrushing it out I'm kind of disappointed at the end I just pushed it out I wish I had more time to work on it. But the show must go on the next project is finishing the Beast castle. But I'm going to come back in a little bit and retopo my Indian and rig her and let a special someone animate her to life.
Its late I know. So i decided to make a ground and i brought in the rocks from earlier. I keep wondering weather I should ad some dirt or mud I'm aiming for mountainy. ... I'll add a little dirt... no mud. I'm going to sleep now but Ill be adding some green later grass weird plants that only grow in the mountains I don't know.
So i sped up the poly painting process. All that i have left to do is the re-topology process and that I'm going to do later in zbrush I'm going to try and finish the pedestal meaning the rocks and stuff under her feet and when it feels okay I'm going to take some render shots and update my portfolio finally.
Ugh right before work again unfortunately I had to put up the Christmas lights for the house so I didn't get as much time to finish her up as I wanted and even better I'm supposed to leave to work in 1 min if my job had to do with this I wouldn't be so bummed out ahahah
So I wasn't much of a background painter i even had to take background design twice just to get it through my thick head. My soul wont let my brain take no for an answer. I keep pushing to get at least the basics down. So i made this for the Indian child project this is supposed to be the world that the Indian mother shows her kid. This is just the beginning stage for it but I'm also making this so that I don't keep posting up my model with the same crappy z brush black to grey background. At the same time I'm going to be working on a pedestal for the Indian models.
SO its a bit of a late post I made it to this point on Saturday right before work. I think what I'm trying to do with the colors and keep it simple so that it's easy to read. the contest is over but I'm still going to finish her and post her on my website i haven't updated it for a while so i need to get to that. Once i make it to a point where i can safely say that the web page looks ok ahahah.
I spent most of the time trying to get the face right. Doing the hair was funny thing i didn't quit understand how the braided hair works so what i did was look it up and so i got 3 cords and braided them to try and understand it better it actually helped hmm who knew -_-.
So I saw this competition thing at deviant Art decided what the hell so i came up with a quick concept in my head. The idea was that an Eskimo women takes her child to the top of a mountain and shows her the view and its supposed to look something like the painting Wanderer above the sea of fog. These are just a few studies i did for the mother i wanted to stylize it a little but i didn't want to change the anatomy to much on the scale of 1 to 10 one being super realistic 10 being extremely cartooned i wanted a 3. The final face concept is the 1st image bottom face i had trouble debating what would be the most esthetically pleasing.
I modeled up some quick ideas to try and see what pedestal would have a better feel for Gothic the ones with a cylindrical center will have a motif holding it up. and yes its 6 am woke up at 5 today go to work in about an hr : / ....
Busy weeks, In a hurry to go to class, in a hurry to go to work. But every now an d then i have a sort amount of free time and i spend it doing what i love. Hopefully some day soon ill find a job and be paid to do this any who. I finished my first head bust i didn't do any kind of Maya this time. I built it all in Z brush. The reason behind this one was to make my own little avatar.
So this morning i got up and started sculpting some Z's at 630. I'm working on the first head bust. Handsome devil isn't he. ( i might have shave off a few pounds ) Ahem. any who two Hrs in i get this ism still trying to get faster as always.
I'm already board of looking at my face so after work tomorrow at the same time ill try to quickly sculpt the hair and poly paint to move on to a next little lady.
So i modeled a few shapes in maya then brought them all together in Z Brush and textured and colored it to create a Gothic like window. This is the last prop I'm putting up for turbosquid. http://www.turbosquid.com/3d-models/3d-model-window/701171
Now im not sure if any of the things i put up will actually sell but it doesnt hurt to try. Up next some head bust's.
I modeled this lamp in maya and i tried to keep it at a low polycount i dont know if i succeeded or suckseeded. i made it to 504 polygons and then i exported it to zbrush to polypaint but i had trouble with it pixlating and not having enough polygons in the right places. but this is what i mustered.
I also put it on turbosquid. http://www.turbosquid.com/Search/Artists/alarcon3d
This is the tower that's going to be at the entrance i'm thinking of changing the hanging buildings to cylinder ones. I'm aching to go on ahead and start texturing and doing some motifs. Reminder buy pen for and ready the Zbrush.